Our brands are the lights of our constellation and the vessels of our dream. In them we fill our treasure, our work, and our hopes.  Each is kindled with an exciting story that tells of a horizon wide with promise.  We cannot wait for these stars to appear in your sky.

Our brands are the lights of our constellation and the vessels of our dream. In them we fill our treasure, our work, and our hopes.  Each is kindled with an exciting story that tells of a horizon wide with promise.  We cannot wait for these stars to appear in your sky.

Ghost Galaxy aims to be a premiere publisher of tabletop games specializing in gameplay with digital augmentation. The world of mobile and optical technology is rapidly advancing, and we believe there are amazing experiences where physical products and technology meet. The team behind Ghost Galaxy includes some of the early staff behind Fantasy Flight Games, as well as the software engineers and digital developers of innovative digital/physical tabletop games such as Descent: Journeys in the Dark (Road to Legend), Imperial Assault (Heroes of the Resistance), XCOM: The Board Game, Mansions of Madness (2nd Edition), and The Lord of the Rings: Journeys in Middle-earth.

Work is currently taking place on core technologies and product development. Ghost Galaxy expects to have products to market in early 2021.

Ghost Galaxy aims to be a premiere publisher of tabletop games specializing in gameplay with digital augmentation. The world of mobile and optical technology is rapidly advancing, and we believe there are amazing experiences where physical products and technology meet. The team behind Ghost Galaxy includes some of the early staff behind Fantasy Flight Games, as well as the software engineers and digital developers of innovative digital/physical tabletop games such as Descent: Journeys in the Dark (Road to Legend), Imperial Assault (Heroes of the Resistance), XCOM: The Board Game, Mansions of Madness (2nd Edition), and The Lord of the Rings: Journeys in Middle-earth.

Work is currently taking place on core technologies and product development. Ghost Galaxy expects to have products to market in early 2021.

DreamTrace seeks to bridge the distance between virtual reality and real-life practical needs. Through its physical locations, DreamTrace will offer high-fidelity motion tracking for media, software, and science, as well as enable commercial VR utilization for projects that benefit from spatial visualization (such as construction, retail planning, trade shows, and renovation projects). In addition, it will develop a series of high-end virtual reality game experiences for general consumers.

DreamTrace is currently constructing its first location in Roseville, MN, and expects to begin customer operations in early summer ’20.

DreamTrace seeks to bridge the distance between virtual reality and real-life practical needs. Through its physical locations, DreamTrace will offer high-fidelity motion tracking for media, software, and science, as well as enable commercial VR utilization for projects that benefit from spatial visualization (such as construction, retail planning, trade shows, and renovation projects). In addition, it will develop a series of high-end virtual reality game experiences for general consumers.

DreamTrace is currently constructing its first location in Roseville, MN, and expects to begin customer operations in early summer ’20.

AWEbase, Inc. develops a range of online software tools (SaaS) to enhance productivity and communications within creative enterprises. The first release of the AWEbase software platform will feature the Contractor Module, which aims to assist toy and game publishers, software publishers, media companies, magazines, and news outlets, in locating, contracting, and communicating with freelance talent.

AWEbase is expected to enter closed beta in February ’20, and will begin servicing customers in May 2020.

AWEbase, Inc. develops a range of online software tools (SaaS) to enhance productivity and communications within creative enterprises. The first release of the AWEbase software platform will feature the Contractor Module, which aims to assist toy and game publishers, software publishers, media companies, magazines, and news outlets, in locating, contracting, and communicating with freelance talent.

AWEbase is expected to enter closed beta in February ’20, and will begin servicing customers in May 2020.

Artiforge inherited the core business operations and key staff after acquiring the Print-on-Demand business unit of Asmodee North America in October 2019. Artiforge intends to continue its work in providing short-run digital printing materials (products, marketing materials, and prototypes) for the hobby games industry. In addition, Artiforge will commit to a significant investment in additional printing, packaging, and finishing equipment to expand its print-on-demand services, as well as develop a sophisticated software platform enabling powerful custom online product solutions to its customers.

Artiforge is in active operation and is currently servicing customers.

Artiforge inherited the core business operations and key staff after acquiring the Print-on-Demand business unit of Asmodee North America in October 2019. Artiforge intends to continue its work in providing short-run digital printing materials (products, marketing materials, and prototypes) for the hobby games industry. In addition, Artiforge will commit to a significant investment in additional printing, packaging, and finishing equipment to expand its print-on-demand services, as well as develop a sophisticated software platform enabling powerful custom online product solutions to its customers.

Artiforge is in active operation and is currently servicing customers.

All things must change to something new, to something strange

– Henry Wadsworth Longfellow